Roar of the Beast was the first of our two-part review of Sunsoft’s Beauty and the Beast games for the Genesis, and we finish things off today with a full review of the other release, Belle’s Quest. An odd pair of platformers, the two play like a single Sunsoft title that was divided in half. We know how the first one is in terms of quality, but is the second part any better? Apparently not…
Disney’s Beauty and the Beast, recently re-released on DVD, made a big impact on cinema back when it debuted, becoming the first animated film to win a Golden Globe award. As many a Disney franchise made the jump to the Genesis, it was a no-brainer that both the Beast and Belle would soon find themselves in 16-bit land. Each character got a its own game courtesy of Sunsoft, and today we take a look Roar of the Beast. Is this an action platformer worth playing?
Sometimes, you find a game that seemed to completely escape you, and when you finally play it, it’s great. Sunsoft’s Shi Kin Joh is a perfect example of this. A cool Japanese maze game, it was actually compatible with the short-lived Mega Modem in Japan. Things like this make me that much angrier when I think of all the cool stuff we missed out on.
Every time I think of Bubble and Squeak, I get this distinctive A Boy and His Blob feel. Chalk it up to the cute graphics or the buddy system gameplay, but it just seems too attractive to put down. Sunsoft scores another solid platformer with this Amiga port, and it’s one everyone should at least try out.
Like pirate? Who doesn’t? Back before Orlando Bloom an Johnny Depp made them super popular again, there was a moderately popular cartoon show based on a trio of pirates who had adventures in another land (planet?). From 1991 to 1993, The Pirates of Darkwater sought to reboot the genre, and while it wasn’t entirely successful, it did spawn a pretty decent action game with RPG elements.